Chip Damage Games

About Us

Chip Damage Games is a small independent studio building games we'd want to play. We're a tight-knit team spanning design, art, and engineering.

The Team

Nate Bibb

Nate Bibb

Engineer / Producer

I wear a lot of hats at Chip Damage Games—producer, programmer, and designer—handling much of the behind-the-scenes work, from multiplayer systems and architecture to project planning.

Charles Daniel

Charles Daniel

Producer / Creative Director

I'm chasing the methods and tastes inspired by the gaming boom of the '90s—an era that shaped what great games feel like. For me, creative pursuit is best shared, and that belief drives how I help bring our worlds to life.

Ranjit Sellars

Ranjit Sellars

Lead Engineer

I'm an engineer at heart, solving complex problems with practical, creative solutions. Shaped by competitive fighting games, hardcore PvP sandboxes, and high-stakes extraction games, I value raw skill, calculated risk, and earning every win.

JM Jakosalem

JM Jakosalem

Level Designer

I create immersive game worlds focused on gameplay flow, visual storytelling, and player experience, driven by creativity, curiosity, and a good cup of coffee.